Minggu, 31 Juli 2016

Linux Network Administrator's Guide

Linux Network Administrator's Guide
By:"Olaf Kirch"
Published on 1995-01 by O'Reilly Media

Linux, a UNIX-compatible operating system that runs on personal computers, is a pinnacle within the free software movement. This guide provides an introduction to all Linux software related to networking. It touches on all the essential networking software included with Linux, plus some hardware considerations.

This Book was ranked 2 by Google Books for keyword Linux.

My Android Tablet

My Android Tablet
By:"Craig James Johnston"
Published on 2015-01-31 by Que Publishing

Full-color, step-by-step tasks walk you through getting and keeping your Android tablet working just the way you want. Learn how to • Take advantage of the new Android 5.0 “Lollipop” features • Quickly set up your Android tablet and Google account • Manage all your email accounts, from Gmail to corporate email • Browse the Web safely and efficiently with new versions of Google Chrome • Connect and transfer content over Wi-Fi, USB, or Bluetooth • Search, watch, and upload YouTube videos • Store your music in the cloud so you can access it anywhere • Create incredible images with Panorama and Photo Spheres • Use your built-in camera to record videos • Organize and track all your meetings, tasks, events, and contacts • Stay completely up-to-date with Google Now • Get turn-by-turn navigation help wherever you go • Find and install great new apps on Google Play • Buy products and send money with Google Wallet • Transform your tablet into a world-class e-book reader • Fix lockups and memory shortages, and keep your tablet up-to-date • Master Android tips and time-savers for improving your daily life

This Book was ranked 38 by Google Books for keyword System android.

Android Application Development All-in-One For Dummies

Android Application Development All-in-One For Dummies
By:"Barry Burd"
Published on 2015-07-09 by John Wiley & Sons

Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For Dummies covers the information you absolutely need to get started developing apps for Android. Inside, you'll quickly get up to speed on Android programming concepts and put your new knowledge to use to manage data, program cool phone features, refine your applications, navigate confidently around the Android native development kit, and add important finishing touches to your apps. Covering the latest features and enhancements to the Android Software Developer's Kit, this friendly, hands-on guide walks you through Android programming basics, shares techniques for developing great Android applications, reviews Android hardware, and much more. All programming examples, including the sample application, are available for download from the book's website Information is carefully organized and presented in an easy-to-follow format 800+ pages of content make this an invaluable resource at an unbeatable price Written by an expert Java educator, Barry Burd, who authors the bestselling Java For Dummies Go from Android newbie to master programmer in no time with the help of Android Application Development All-in-One For Dummies!

This Book was ranked 18 by Google Books for keyword Android device.

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Published on 2015-01-26 by Monster Game

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This Book was ranked 24 by Google Books for keyword APK.

Sabtu, 30 Juli 2016

Introduction to Android Application Development

Introduction to Android Application Development
By:"Joseph Annuzzi Jr.","Lauren Darcey","Shane Conder"
Published on 2015-12-18 by Addison-Wesley Professional

What Every Android App Developer Should Know Today: Android 6 Tools, App/UI Design, Testing, Publishing, and More Introduction to Android ™ Application Development, Fifth Edition , is the most useful real-world guide to building robust, commercial-grade Android apps with the new Android 6 SDK, Android Studio, and latest development best practices. Bigger, better, and more comprehensive than ever, this book covers everything you need to start developing professional apps for modern Android devices. If you’re serious about Android development, this guide will prepare you to build virtually any app you can imagine! Three well-respected experts guide you through setting up your development environment, designing user interfaces, developing for diverse devices, and optimizing your entire app-development process. Up-to-date code listings support in-depth explanations of key API features, and many chapters contain multiple sample apps. This fifth edition adds brand-new chapters on material design, styling applications, design patterns, and querying with SQLite. You’ll find a treasure trove of Android Studio tips, plus a brand-new appendix on the Gradle build system. This edition also offers Updated coverage of the latest Android 5.1 and 6 APIs, tools, utilities, and best practices New coverage of the Android 6.0 permission model Powerful techniques for integrating material design into your apps An all-new chapter on using styles and reusing common UI components Extensive new coverage of app design, architecture, and backward compatibility A full chapter on using SQLite with persistent database-backed app data Revised quiz questions and exercises to test your knowledge Download this book’s source code at informit.com/title/9780134389455 or introductiontoandroid.blogspot.com.

This Book was ranked 25 by Google Books for keyword System android.

The Howler (APK) Download

The Howler (APK) Download
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Published on 2015-01-26 by Monster Game

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This Book was ranked 21 by Google Books for keyword APK.

Making Android Accessories with IOIO

Making Android Accessories with IOIO
By:"Simon Monk"
Published on 2012 by \

Create your own electronic devices with the popular IOIO (\

This Book was ranked 32 by Google Books for keyword Android.

Jumat, 29 Juli 2016

The Android Developer's Cookbook

The Android Developer's Cookbook
By:"Ronan Schwarz","Phil Dutson","James Steele","Nelson To"
Published on 2013 by Pearson Education

Brings together expert guidance and the code users need to start building apps for the Android platform.

This Book was ranked 3 by Google Books for keyword Android OS.

Android UI Fundamentals

Android UI Fundamentals
By:"Jason Ostrander"
Published on 2012-02-22 by Peachpit Press

Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display images, create advanced dialogs and progress indicators, add animation, and how to build custom UI elements. Jason discusses the proper way of adding interaction through gestures and the advanced graphical options available using Canvas, Renderscript and OpenGL. Finally, he discusses tablet development, the unique differences between phone and tablet UI, and the new APIs available to tablet developers.

This Book was ranked 25 by Google Books for keyword Android.

Kamis, 28 Juli 2016

Hack Proofing Linux

Hack Proofing Linux
By:"James Stanger","Patrick T. Lane"
Published on 2001-07-06 by Syngress

From the authors of the bestselling E-Mail Virus Protection Handbook! The Linux operating system continues to gain market share based largely on its reputation as being the most secure operating system available. The challenge faced by system administrators installing Linux is that it is secure only if installed and configured properly, constantly and meticulously updated, and carefully integrated with a wide variety of Open Source security tools. The fact that Linux source code is readily available to every hacker means that system administrators must continually learn security and anti-hacker techniques. Hack Proofing Linux will provide system administrators with all of the techniques necessary to properly configure and maintain Linux systems and counter malicious attacks. * Linux operating systems and Open Source security tools are incredibly powerful, complex, and notoriously under-documented - this book addresses a real need * Uses forensics-based analysis to give the reader an insight to the mind of a hacker

This Book was ranked 36 by Google Books for keyword Linux.

Android Apps for Absolute Beginners

Android Apps for Absolute Beginners
By:"Wallace Jackson"
Published on 2014-08-28 by Apress

Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.

This Book was ranked 9 by Google Books for keyword Android OS.

Introducing Android Development with Ice Cream Sandwich

Introducing Android Development with Ice Cream Sandwich
By:"Shane Conder","Lauren Darcey"
Published on 2011-10-31 by Addison-Wesley

The Android platform continues to aggressively grow in market share against competing mobile platforms, such as Apple iOS and BlackBerry. Android's latest major platform update, Android 4.0, frequently called by its code-name, Ice Cream Sandwich or just ICS merges the smartphone-centric Android 2.3.x (Gingerbread) and the tablet-centric Android 3.x (Honeycomb) platform editions into a single SDK for all smart-devices, be they phones, tablets, televisions, or toasters. This short e-book provides an overview from the authors on the importance of Ice Cream Sandwich as well as key preview content from the upcoming book, \

This Book was ranked 29 by Google Books for keyword Android device.

Android Devices: What Every Android User Should Know

Android Devices: What Every Android User Should Know
By:"Debra Dawn"
Published on 2014-09-03 by Danyelle Ausick

My Android Devices series was created specifically for individuals that could use a little more knowledge about their Android devices, but don't particularly want to read a 40+ page manual. I have started by creating individual books, generally between 6-10 pages long, giving information in an easy to understand manner.This is a bare-bones, no nonsense guide. All About Apps is my first book of the series, and it speaks about what Apps are, how they can effect your device, and how to download them. I also touch on how to properly uninstall an app. I do provide a link about permissions, which I am also including in this description, so that you can read up on permissions and what they are. If I do not touch on something that you would like me to, please let me know! I am always creating guides, so I can add your requests into one!

This Book was ranked 5 by Google Books for keyword Android device.

Learning Pentesting for Android Devices

Learning Pentesting for Android Devices
By:"Aditya Gupta"
Published on 2014-03-26 by Packt Publishing Ltd

This is an easy-to-follow guide, full of hands-on and real-world examples of applications. Each of the vulnerabilities discussed in the book is accompanied with the practical approach to the vulnerability, and the underlying security issue. This book is intended for all those who are looking to get started in Android security or Android application penetration testing. You don’t need to be an Android developer to learn from this book, but it is highly recommended that developers have some experience in order to learn how to create secure applications for Android.

This Book was ranked 1 by Google Books for keyword Android device.

Rabu, 27 Juli 2016

Android Apps with App Inventor

Android Apps with App Inventor
By:"Jörg H. Kloss"
Published on 2012-02-22 by Addison-Wesley

Wi\u003eAndroid Apps with App Inventor provides hands-on walkthroughs that cover every area of App Inventor development, including the Google and MIT versions of App Inventor. Kloss begins with the absolute basics of program structure, syntax, flow, and function, and then demonstrates simple ways to solve today’s most common mobile development problems. Along the way, you’ll build a dozen real Android apps, from games and geotrackers to navigation systems and news tickers. By the time you’re done, you’ll be comfortable implementing advanced apps and mashups integrating realtime multimedia data from all kinds of Web services with the communication and sensor-based features of your smartphone. Topics covered include Installing and configuring App Inventor Building modern, attractive mobile user interfaces Controlling Android media hardware, including the camera Saving data locally with TinyDB, or in the cloud with TinyWebDB Streamlining and automating phone, text, and email communications Tracking orientation, acceleration, and geoposition Integrating text-to-speech and speech-to-text in your apps Controlling other apps and Web services with ActivityStarter Building mobile mashups by exchanging data with Web APIs Testing your apps for diverse hardware with the Android Emulator Example apps, including multimedia center, online vocabulary trainer, finger painting, squash game, compass, geocacher, navigator, stock market ticker, and many more This book will empower you to explore, experiment, build your skills and confidence, and start writing professional-quality Android apps—for yourself, and for everyone else! Companion files for this title can be found at informit.com/title/9780321812704

This Book was ranked 36 by Google Books for keyword System android.

How to Install Mobile Apps on Android Devices Guide

How to Install Mobile Apps on Android Devices Guide
By:"Joshua J Abbott"
Published on 2015-10-12 by

Are you looking to learn more about the exciting world of mobile applications? Perhaps you are confused as to where to start? This guide will outline mobile apps for your Android device, Kindle Reader, Nook Tablet, Mobile Phone, and many more! With just a few simple and easy to follow steps you will be able to download, install, and run mobile apps on your device. No hassle and you can be up and running within minutes! Here is what you will be getting when you purchase this professional advanced and detailed guide. - What are Mobile Apps and how do I Use Them? - How to Search for Apps. - How to Download Apps. - How to Install Apps. - How to Close Apps - How to Uninstall Apps. - PLUS MUCH MORE! All versions of this guide have screenshots to help you better understand the process. This guide is comprehensive and tell you everything you need to know! If you are looking for guides on other popular games and app titles feel free to search other titles by HiddenStuff Entertainment or Josh Abbott. You will be glad that you purchased this guide and will benefit from it greatly compared to the other less effective guides out there. Purchase now and get started fully utilizing your Android device! Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by Android Vendors or Google Inc.

This Book was ranked 20 by Google Books for keyword Android device.

Android Wireless Application Development Volume I

Android Wireless Application Development Volume I
By:"Lauren Darcey","Shane Conder"
Published on 2012-02-22 by Addison-Wesley

Android Wireless Application Development has earned a reputation as the most useful real-world guide to building robust, commercial-grade Android apps. Now, authors Lauren Darcey and Shane Conder have systematically revised and updated this guide for the latest Android SDK 4.0. To accommodate their extensive new coverage, they’ve split the book into two volumes. Volume I focuses on Android essentials, including setting up your development environment, understanding the application lifecycle, designing effective user interfaces, developing for diverse devices, and optimizing your mobile app development process--from design through publishing. Every chapter has been thoroughly updated for the newest APIs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, and many new examples have been added. Drawing on decades of in-the-trenches experience as professional mobile developers, Darcey and Conder provide valuable new best practices--including powerful techniques for constructing more portable apps. This new edition contains full chapters on Android manifest files, content providers, effective app design, and testing; an all-new chapter on tackling compatibility issues; coverage of today’s most valuable new Android tools and utilities; and even more exclusive tips and tricks. An indispensable resource for every Android development team member.

This Book was ranked 8 by Google Books for keyword Android device.

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This Book was ranked 10 by Google Books for keyword APK.

Selasa, 26 Juli 2016

Pro Android Games

Pro Android Games
By:"Vladimir Silva"
Published on 2010-04-13 by Apress

Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android. This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!

This Book was ranked 16 by Google Books for keyword System android.

Beginning Android 3

Beginning Android 3
By:"Mark Murphy"
Published on 2011-07-14 by Apress

The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more. With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services. What you’ll learn Discover Android and how to use it to build Java-based mobile applications for a wide range of phones and devices. Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components. Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and Internet access. Use and create Android applications incorporating activities, services, content providers, and broadcast receivers. Support Android 3 and earlier devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics. Create Flash game and other apps on Android. Build and experience the array of new WebM video and other multimedia APIs for Android and more. Who this book is for This book is aimed at people new to mobile development. Table of Contents The Big Picture How to Get Started Your First Android Project Examining Your First Project A Bit About Eclipse Enhancing Your First Project Rewriting Your First Project Using XML-Based Layouts Employing Basic Widgets Working with Containers The Input Method Framework Using Selection Widgets Getting Fancy with Lists Still More Widgets and Containers Embedding The WebKit Browser Applying Menus Showing Pop-up Messages Handling Activity Lifecycle Events Handling Rotation Dealing with Threads Creating Intent Filters Launching Activities and Sub-Activities Working with Resources Defining and Using Styles Handling Multiple Screen Sizes Introducing the Honeycomb UI Using the Action Bar Fragments Handling Platform Changes Accessing Files Using Preferences Managing and Accessing Local Databases Leveraging Java Libraries Communicating via the Internet Services: The Theory Basic Service Patterns Alerting Users via Notifications Requesting and Requiring Permissions Accessing Location-Based Services Mapping with MapView and MapActivity Handling Telephone Calls Fonts More Development Tools The Role of Alternative Environments HTML5 PhoneGap Other Alternative Environments Dealing with Devices Where Do We Go from Here?

This Book was ranked 36 by Google Books for keyword Android device.

Programming Android

Programming Android
By:"Zigurd Mednieks","Laird Dornin","G. Blake Meike","Masumi Nakamura"
Published on 2012 by \

Presents instructions for creating Android applications for mobile devices using Java.

This Book was ranked 16 by Google Books for keyword Android device.

Senin, 25 Juli 2016

Learning Android

Learning Android
By:"Marko Gargenta","Masumi Nakamura"
Published on 2014-01-09 by \

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application

This Book was ranked 6 by Google Books for keyword System android.

Head First Android Development

Head First Android Development
By:"Dawn Griffiths","David Griffiths"
Published on 2015-06-17 by \

What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

This Book was ranked 15 by Google Books for keyword Android OS.

Pro Android Wearables

Pro Android Wearables
By:"Wallace Jackson"
Published on 2015-07-07 by Apress

Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses. It's time to take your Android 5 Wear application development skills and experience to the next level and get exposure to a whole new world of hardware. As smartwatches continue to grab major IoT headlines, there is a growing interest in building Android apps that run on these wearables, which are now being offered by dozens of major manufacturers. This means more revenue earning opportunity for today's indie app developers. Additionally, this book provides new media design concepts which relate to using media assets, as well as how to optimize Wear applications for low-power, single-core, dual-core or quad-core CPUs, and how to use the IntelliJ Android Studio IDE, and the Android device emulators for popular new wearable devices.

This Book was ranked 33 by Google Books for keyword Android apps.

High Performance Android Apps

High Performance Android Apps
By:"Doug Sillars"
Published on 2015-09-09 by \

Unique and clever ideas are important when building a hot-selling Android app, but the real drivers for success are speed, efficiency, and power management. With this practical guide, you’ll learn the major performance issues confronting Android app developers, and the tools you need to diagnose problems early. Customers are finally realizing that apps have a major role in the performance of their Android devices. Author Doug Sillars not only shows you how to use Android-specific testing tools from companies including Google, Qualcomm, and AT&T, but also helps you explore potential remedies. You’ll discover ways to build apps that run well on all 19,000 Android device types in use. Understand how performance issues affect app sales and retention Build an Android device lab to maximize UI, functional, and performance testing Improve the way your app interacts with device hardware Optimize your UI for fast rendering, scrolling, and animations Track down memory leaks and CPU issues that affect performance Upgrade communications with the server, and learn how your app performs on slower networks Apply Real User Monitoring (RUM) to ensure that every device is delivering the optimal user experience

This Book was ranked 6 by Google Books for keyword Android apps.

Minggu, 24 Juli 2016

Pro Android Wearables

Pro Android Wearables
By:"Wallace Jackson"
Published on 2015-07-07 by Apress

Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses. It's time to take your Android 5 Wear application development skills and experience to the next level and get exposure to a whole new world of hardware. As smartwatches continue to grab major IoT headlines, there is a growing interest in building Android apps that run on these wearables, which are now being offered by dozens of major manufacturers. This means more revenue earning opportunity for today's indie app developers. Additionally, this book provides new media design concepts which relate to using media assets, as well as how to optimize Wear applications for low-power, single-core, dual-core or quad-core CPUs, and how to use the IntelliJ Android Studio IDE, and the Android device emulators for popular new wearable devices.

This Book was ranked 23 by Google Books for keyword System android.

Pinball Arcade (APK) All Tables Download

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This Book was ranked 27 by Google Books for keyword APK.

Sabtu, 23 Juli 2016

GUI Design for Android Apps

GUI Design for Android Apps
By:"Ryan Cohen","Tao Wang"
Published on 2014-08-18 by Apress

GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Application Development for the Intel® Platform. What you’ll learn Key aspects of why UI and UX design for embedded systems is different than for desktops Troubleshooting UI design issues Understanding how key concepts such as state transition, context class, and intent work How to use the interface app design tools provided by Android Planning for complex apps (apps with multiple activities) Optimizing app design for touch screen input Who this book is for The book is primarily for app developers, software engineers and open-source programming enthusiasts, but can also be used by for training programs and Codeacademy-style programs. Table of ContentsForeword/Preface Chapter 1. General Overview Chapter 2. The Android-Specific GUI Chapter 3. Designing Complex Applications Chapter 4. Self-Drawing Graphics and Touch Screen Input Conclusion

This Book was ranked 28 by Google Books for keyword Android apps.

WWE IMMORTALS MOD APK (Unlimited Money/Energy)

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This Book was ranked 11 by Google Books for keyword APK.

Jumat, 22 Juli 2016

Linux Recipes for Oracle DBAs

Linux Recipes for Oracle DBAs
By:"Darl Kuhn","Bernard Lopuz","Charles Kim"
Published on 2008-11-21 by Apress

Linux Recipes for Oracle DBAs is an example–based book on managing Oracle Database in a Linux environment. Covering commonly used distributions such as Red Hat Enterprise Linux and Oracle Enterprise Linux, the book is written for database administrators who need to get work done and lack the luxury of curling up fireside with a stack of Linux documentation. The book is task–oriented: Look up the task to perform. See the solution. Read up on the details. Get the job done. Takes you directly from problem to solution Covers the “right” mix of Linux user and administration tasks for database administrators Respects your time by being succinct and to–the–point What you’ll learn Execute Linux commands applicable to Oracle Database administration. Write shell scripts to automate critical DBA tasks. Monitor, tune, and optimize a Linux server to run Oracle Database. Perform Linux system administration tasks relevant to Oracle Database. Implement Oracle real application clusters on Linux. Implement Oracle automatic storage management on Linux. Remotely (and securely!) manage Oracle on Linux. Who this book is for Linux Recipes for Oracle DBAs is a book for Oracle database administrators who want to expertly operate Oracle databases on the Linux operating system. If you’re new to Linux, or are migrating from a Unix platform, or just want detailed solutions for tasks that Oracle DBAs perform on Linux servers, this book is for you.

This Book was ranked 24 by Google Books for keyword Linux.

Knights of the Old Republic (APK+OBB) Free Download Knights of the Old Republic v1.0 apk (Data+Obb) Android Full Cracked Game

Knights of the Old Republic (APK+OBB) Free Download Knights of the Old Republic v1.0 apk (Data+Obb) Android Full Cracked Game
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This Book was ranked 31 by Google Books for keyword APK.

Kamis, 21 Juli 2016

Linux Troubleshooting Bible

Linux Troubleshooting Bible
By:"Christopher Negus","Thomas Weeks"
Published on 2004-12-03 by John Wiley & Sons

* An indispensable resource for Fedora users who must now work without customer support from Red Hat, Inc., covering critical troubleshooting techniques for networks, internal servers, and external servers * Chris Negus is a well-known Linux authority and also the author of the top-selling Red Hat Linux Bible (0-7645-4333-4); Thomas Weeks is a trainer and administrator who manages hundreds of Red Hat Linux systems * Covers all of the most common Fedora problem areas: firewalls, DNS servers, print servers, Samba, NFS, Web servers, FTP servers, e-mail servers, modems, adding hardware, and hardware certification * Features easy-to-use flowcharts that guide administrators step by step through common Fedora troubleshooting scenarios * A companion Web site offers troubleshooting updates to keep pace with the frequent Fedora Core releases as well as a forum for exchanging troubleshooting tips

This Book was ranked 35 by Google Books for keyword Linux.

Rabu, 20 Juli 2016

GET THE BEST PERFORMANCE FOR ANDROID DEVICES AND SMART PHONES

GET THE BEST PERFORMANCE FOR ANDROID DEVICES AND SMART PHONES
By:
Published on 2014-05-01 by Aham Nzenwata

An E-book on OPTIMAL PERFORMANCE FOR ANDROID DEVICES AND SMART PHONE: A 39 page E-book on the common problems plaguing android devices like battery, security, system performance and data usage. It sets out in an easy to read format how best you can optimise the performance of your android device be it mobile phone or tablet

This Book was ranked 4 by Google Books for keyword Android device.

Android Forensics

Android Forensics
By:"Andrew Hoog"
Published on 2011 by Elsevier

The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. Android Forensics covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis. This book provides a thorough review of the Android platform including supported hardware devices, the structure of the Android development project and implementation of core services (wireless communication, data storage and other low-level functions). Finally, it will focus on teaching readers how to apply actual forensic techniques to recover data. Ability to forensically acquire Android devices using the techniques outlined in the book Detailed information about Android applications needed for forensics investigations Important information about SQLite, a file based structured data storage relevant for both Android and many other platforms.

This Book was ranked 2 by Google Books for keyword Android device.

Beginning Android Tablet Programming

Beginning Android Tablet Programming
By:"Robbie Matthews"
Published on 2011-11-02 by Apress

Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works—and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today—beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet—or on the web—through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! What you’ll learn Programming for a touch screen environment Learn about the new facilities available from Android 3.0 Honeycomb Take advantage of sensors and data feeds while writing entirely new applications Code a game for an Android tablet How to write Android tablet programs code in programming languages other than Java Transition from an Android smart phone environment to an Android tablet Who this book is for Beginning and intermediate Android programmers Intermediate Java programmers Intermediate programmers in open-source programming languages, especially Python Table of Contents Getting Started How Android Works What You Can Do with an Android Tablet Beyond Java: Programming in Python and Friends Project 1: Media Player Explorer:An Android File Explorer Contact Manager:and other potentially useful applications Dude, Where’s My Car?:Adventures in GPS Let the games begin!: Some 2d and 3d graphical game techniques Remind Me:Playing with Alarms and SMS Everything Else: Advanced Techniques and other stuff

This Book was ranked 40 by Google Books for keyword Android.

Selasa, 19 Juli 2016

ANDROID (A DEEP KNOWLEDGE)

ANDROID (A DEEP KNOWLEDGE)
By:"G.S.SRIDHAR"
Published on 2015-03-25 by G.S.SRIDHAR

GET TO KNOW MORE ABOUT ANDROID GET TIPS AND TRICKS ABOUT ANDROID

This Book was ranked 29 by Google Books for keyword System android.

Learn Android Studio

Learn Android Studio
By:"Clifton Craig","Adam Gerber"
Published on 2015-05-15 by Apress

Learn Android Studio covers Android Studio and its rich tools ecosystem, including Git and Gradle: this book covers how Android Studio works seamlessly with Git, for source control, and Gradle, a build and test tool. In addition, this book demonstrates how to develop/collaborate with remote Git web-hosting services such as GitHub and Bitbucket. Four complete Android projects accompany this volume and are available for download from a public Git repository. With this book, you learn the latest and most productive tools in the Android tools ecosystem, and the best practices for Android app development. You will be able to take away the labs' code as templates or frameworks to re-use and customize for your own similar apps. Android Studio is an intuitive, feature-rich, and extremely forgiving Integrated Development Environment (IDE). This IDE is more productive and easier to use for your Android app creations than Eclipse. With this book you will quickly master Android Studio and maximize your Android development time. Source code on the remote web-hosting service is targeted to the latest Android Studio release, version 1.2.

This Book was ranked 25 by Google Books for keyword Android apps.

Senin, 18 Juli 2016

Building Android Apps in Easy Steps

Building Android Apps in Easy Steps
By:"Mike McGrath"
Published on 2014-08 by In Easy Steps Limited

Previous edition: published as Building Android apps. 2012.

This Book was ranked 12 by Google Books for keyword Android apps.

Pro Android Games

Pro Android Games
By:"Massimo Nardone","Vladimir Silva"
Published on 2015-02-14 by Apress

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A \

This Book was ranked 18 by Google Books for keyword Android.

Minggu, 17 Juli 2016

The Android Developer's Cookbook

The Android Developer's Cookbook
By:"Ronan Schwarz","Phil Dutson","James Steele","Nelson To"
Published on 2013-07-02 by Addison-Wesley

Do you want to get started building apps for Android, today’s number one mobile platform? Are you already building Android apps but want to get better at it? The Android ™ Developer’s Cookbook, Second Edition, brings together all the expert guidance and code you’ll need. This edition has been extensively updated to reflect the other Android 4.2.2 releases. You’ll find all-new chapters on advanced threading and UI development, in-app billing, push messages, and native development, plus new techniques for everything from accessing NFC hardware to using Google Cloud Messaging. Proven modular recipes take you from the basics all the way to advanced services, helping you to make the most of the newest Android APIs and tools. The authors’ fully updated code samples are designed to serve as templates for your own projects and components. You’ll learn best-practice techniques for efficiently solving common problems and for avoiding pitfalls throughout the entire development lifecycle. Coverage includes Organizing Android apps and integrating their activities Working efficiently with services, receivers, and alerts Managing threads, including advanced techniques using AsyncTasks and loaders Building robust, intuitive user interfaces Implementing advanced UI features, including Custom Views, animation, accessibility, and large screen support Capturing, playing, and manipulating media Interacting with SMS, websites, and social networks Storing data via SQLite and other methods Integrating in-app billing using Google Play services Managing push messaging with C2DM Leveraging new components and structures for native Android development Efficiently testing and debugging with Android’s latest tools and techniques, including LINT code analysis The Android ™ Developer’s Cookbook, Second Edition, is all you need to jumpstart any Android project, and create high-value, feature-rich apps that sell.

This Book was ranked 10 by Google Books for keyword Android.

Sabtu, 16 Juli 2016

Xamarin Mobile Development for Android Cookbook

Xamarin Mobile Development for Android Cookbook
By:"Matthew Leibowitz"
Published on 2015-11-24 by Packt Publishing Ltd

Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app's user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.

This Book was ranked 32 by Google Books for keyword Android OS.

Max Payne Mobile (APK + OBB) Download

Max Payne Mobile (APK + OBB) Download
By:"Monster Guides Editor Pro"
Published on 2015-01-26 by Monster Game

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This Book was ranked 30 by Google Books for keyword APK.

Minecraft Story Mode Game Episodes, Cheats, Apk, Download Guide Unofficial

Minecraft Story Mode Game Episodes, Cheats, Apk, Download Guide Unofficial
By:"Chala Dar"
Published on 2016-06-21 by Lulu Press, Inc

*Unofficial Guide Version* Advanced Tips & Strategy Guide. This is the most comprehensive and only detailed guide you will find online. Available for instant download on your mobile phone, eBook device, or in paperback form. Here is what you will be getting when you purchase this professional advanced and detailed game guide. - Professional Tips and Strategies. - Cheats and Hacks. - Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Cash/Coins. - PLUS MUCH MORE! Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner. All trademarks and registered trademarks appearing on this ebook are the property of their respective owners.

This Book was ranked 5 by Google Books for keyword APK.

Jumat, 15 Juli 2016

Android Application Development for the Intel Platform

Android Application Development for the Intel Platform
By:"Ryan Cohen","Tao Wang"
Published on 2014-08-28 by Apress

The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel® Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform—including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University. What you’ll learn Comprehensive introduction to the Intel ® Embedded and mobile hardware platform Android app GUI design principles and guidelines Covers the latest Intel Android development tools, including Intel Beacon Mountain version 0.6 and the Intel Compiler NDK and C/C++ optimization Designing and optimizing for low-power consumption Who this book is for The book is primarily for app developers, software engineers and open-source programming enthusiasts, but can also be used by for training programs and Codeacademy-style programs. Table of Contents1. Overview of Embedded Application Development for Intel® Architecture 2. Intel Embedded Hardware Platform 3. Android Application Development Processes and Tool Chains for Intel® Architecture 4. Real Device Environment Installation 5. The Android OS 6. Customization and Installation of Android 7. GUI Design for Android Apps, Part 1: General Overview 8. GUI Design for Android Apps, Part 2: The Android-Specific GUI 9. GUI Design for Android Apps, Part 3: Designing Complex Applications 10. GUI Design for Android Apps, Part 4:Graphic Interface and Touch Screen Input 11. Performance Optimization for Android Applications on x86 12. NDK and C/C++ Optimization 13. The Low-Power Design of Android Application and Intel® Graphics Performance Analyzers (Intel GPA)–Assisted Power Optimization

This Book was ranked 20 by Google Books for keyword System android.

Professional NFC Application Development for Android

Professional NFC Application Development for Android
By:"Vedat Coskun","Kerem Ok","Busra Ozdenizci"
Published on 2013-04-03 by John Wiley & Sons

A practical guide to developing and deploying Near Field Communication (NFC) applications There has been little practical guidance available on NFC programming, until now. If you're a programmer or developer, get this unique and detailed book and start creating apps for this exciting technology. NFC enables contactless mobile communication between two NFC-compatible devices. It's what allows customers to pay for purchases by swiping their smartphones with Google Wallet, for example. This book shows you how to develop NFC applications for Android, for all NFC operating modes: reader/writer, peer-to-peer, and card emulation. The book starts with the basics of NFC technology, an overview of the Android OS, and what you need to know about the SDK tools. It then walks you through all aspects of NFC app development, including SE programming. You'll find all you need to create an app, including functioning, downloadable code and a companion website with additional content. Valuable case studies help you understand each operating mode in clear, practical detail. Shows programmers and developers how to develop Near Field Communication (NFC) applications for Android, including Secure Element (SE) programming Expert authors are NFC researchers who have a deep knowledge of the subject Covers app development in all NFC operating modes: reader/writer, peer-to-peer, and card emulation Includes valuable case studies that showcase several system design and analysis methods, such as activity diagram, class diagram, UML, and others Professional NFC Application Development for Android offers the clear, concise advice you need to create great applications for this emerging and exciting technology.

This Book was ranked 34 by Google Books for keyword Android device.

Kamis, 14 Juli 2016

The Complete Idiot's Guide to Linux

The Complete Idiot's Guide to Linux
By:"Manuel Alberto Ricart"
Published on 2000 by Alpha Books

Explains how to prepare and install the Linux system, work with shells and command lines, use the X Windows graphical interface, access the Web, and configure mail and news services

This Book was ranked 15 by Google Books for keyword Linux.

Unix and Linux System Administration Handbook

Unix and Linux System Administration Handbook
By:"Evi Nemeth","Garth Snyder","Trent R. Hein","Ben Whaley"
Published on 2010-07-14 by Pearson Education

“As an author, editor, and publisher, I never paid much attention to the competition–except in a few cases. This is one of those cases. The UNIX System Administration Handbook is one of the few books we ever measured ourselves against.” –From the Foreword by Tim O’Reilly, founder of O’Reilly Media “This book is fun and functional as a desktop reference. If you use UNIX and Linux systems, you need this book in your short-reach library. It covers a bit of the systems’ history but doesn’t bloviate. It’s just straightfoward information delivered in colorful and memorable fashion.” –Jason A. Nunnelley “This is a comprehensive guide to the care and feeding of UNIX and Linux systems. The authors present the facts along with seasoned advice and real-world examples. Their perspective on the variations among systems is valuable for anyone who runs a heterogeneous computing facility.” –Pat Parseghian The twentieth anniversary edition of the world’s best-selling UNIX system administration book has been made even better by adding coverage of the leading Linux distributions: Ubuntu, openSUSE, and RHEL. This book approaches system administration in a practical way and is an invaluable reference for both new administrators and experienced professionals. It details best practices for every facet of system administration, including storage management, network design and administration, email, web hosting, scripting, software configuration management, performance analysis, Windows interoperability, virtualization, DNS, security, management of IT service organizations, and much more. UNIX® and Linux® System Administration Handbook, Fourth Edition, reflects the current versions of these operating systems: Ubuntu® Linux openSUSE® Linux Red Hat® Enterprise Linux® Oracle America® Solaris™ (formerly Sun Solaris) HP HP-UX® IBM AIX®

This Book was ranked 9 by Google Books for keyword Linux.

Android Apps for the Drunk

Android Apps for the Drunk
By:"Harold N. Malt","Winston Sauer","Scott Scotch"
Published on 2012-08-10 by Petaluma Tech House

As alcohol connoisseurs and Android aficionados both, we felt the world was long overdue for a book targeted at what we know to be a large and growing market: people with smartphones who like to get blitzed. The collection of apps we've compiled is a testament to drunken debauchery in the age of smartphones and tablet computers, for despite the introduction of these world-changing devices into our lives, the requisites of the boozers among us have changed little. Song, sport, and passionate expression have long been keystones of the mind of the drunken reveler, and we're confident that our ebook contains apps that would excite Dionysians of the past just as much as it will delight today's intoxicated Android users. This book contains real stories, real jokes, and real profanity - so don't buy it if you can't handle it.

This Book was ranked 14 by Google Books for keyword Android apps.

Rabu, 13 Juli 2016

Beginning Android 3

Beginning Android 3
By:"Mark Murphy"
Published on 2011-07-14 by Apress

The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more. With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services. What you’ll learn Discover Android and how to use it to build Java-based mobile applications for a wide range of phones and devices. Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components. Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and Internet access. Use and create Android applications incorporating activities, services, content providers, and broadcast receivers. Support Android 3 and earlier devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics. Create Flash game and other apps on Android. Build and experience the array of new WebM video and other multimedia APIs for Android and more. Who this book is for This book is aimed at people new to mobile development. Table of Contents The Big Picture How to Get Started Your First Android Project Examining Your First Project A Bit About Eclipse Enhancing Your First Project Rewriting Your First Project Using XML-Based Layouts Employing Basic Widgets Working with Containers The Input Method Framework Using Selection Widgets Getting Fancy with Lists Still More Widgets and Containers Embedding The WebKit Browser Applying Menus Showing Pop-up Messages Handling Activity Lifecycle Events Handling Rotation Dealing with Threads Creating Intent Filters Launching Activities and Sub-Activities Working with Resources Defining and Using Styles Handling Multiple Screen Sizes Introducing the Honeycomb UI Using the Action Bar Fragments Handling Platform Changes Accessing Files Using Preferences Managing and Accessing Local Databases Leveraging Java Libraries Communicating via the Internet Services: The Theory Basic Service Patterns Alerting Users via Notifications Requesting and Requiring Permissions Accessing Location-Based Services Mapping with MapView and MapActivity Handling Telephone Calls Fonts More Development Tools The Role of Alternative Environments HTML5 PhoneGap Other Alternative Environments Dealing with Devices Where Do We Go from Here?

This Book was ranked 31 by Google Books for keyword Android OS.